Adventure Library
Browse every interactive book. Pick a genre, start a tale, and find new endings.
Captain Doodle and the Ink Storm
A wild chase begins with a huge comic-book boom. Make choices, follow clues, and find one of three endings.
Coffee at Sunrise Pier
A small choice may open a big part of the heart. Make choices, follow clues, and find one of three endings.
Dragon at Willow Gate
The old woods glow with a power no one understands. Make choices, follow clues, and find one of three endings.
Footprints at Fog Lake
A strange clue appears just before dark. Make choices, follow clues, and find one of three endings.
Kite Knights Unite
The city needs a hero team right now. Make choices, follow clues, and find one of three endings.
Lanterns on Harbor Lane
A note, a storm, and an old promise meet at the same time. Make choices, follow clues, and find one of three endings.
Mars Garden Rescue
The future depends on one smart choice. Make choices, follow clues, and find one of three endings.
Moon Base Marble
A machine asks for help before its power fades. Make choices, follow clues, and find one of three endings.
Moonseed Orchard
The old woods glow with a power no one understands. Make choices, follow clues, and find one of three endings.
Neon City Time Loop
A strange signal blinks from a place no one checks. Make choices, follow clues, and find one of three endings.
Ninja Narwhal News
A funny villain makes one giant problem. Make choices, follow clues, and find one of three endings.
Pixel Punch Patrol
A wild chase begins with a huge comic-book boom. Make choices, follow clues, and find one of three endings.
Rainforest Research Race
A science tool gives a clue just in time. Make choices, follow clues, and find one of three endings.
Robot Recess Rescue
A wild chase begins with a huge comic-book boom. Make choices, follow clues, and find one of three endings.
Secrets of the Lighthouse
The last witness says the clue is not where it should be. Make choices, follow clues, and find one of three endings.
Signal Beneath Greywater
A strange signal blinks from a place no one checks. Make choices, follow clues, and find one of three endings.
Snack Attack on Moon Street
The city needs a hero team right now. Make choices, follow clues, and find one of three endings.
Snowfall at Cedar Bridge
A note, a storm, and an old promise meet at the same time. Make choices, follow clues, and find one of three endings.
Solar Sail Rescue
The future depends on one smart choice. Make choices, follow clues, and find one of three endings.
Starfall Castle
A small hero must choose kindness or power. Make choices, follow clues, and find one of three endings.
The Ancient Egypt Map
A field trip turns into a hands-on mission. Make choices, follow clues, and find one of three endings.
The Asteroid Farm
The future depends on one smart choice. Make choices, follow clues, and find one of three endings.
The Bakery at Bluebell Corner
A small choice may open a big part of the heart. Make choices, follow clues, and find one of three endings.
The Blue Lantern Code
The last witness says the clue is not where it should be. Make choices, follow clues, and find one of three endings.
The Blue Planet Beacon
A strange signal blinks from a place no one checks. Make choices, follow clues, and find one of three endings.
The Bookshop Rain Note
Someone has something true to say before the night ends. Make choices, follow clues, and find one of three endings.
The Broken Compass Mystery
A strange clue appears just before dark. Make choices, follow clues, and find one of three endings.
The Bubblegum Bridge Blast
The city needs a hero team right now. Make choices, follow clues, and find one of three endings.
The Button Boat Adventure
A bedtime adventure begins with one brave step. Make choices, follow clues, and find one of three endings.
The Case of the Silver Canoe
A hidden sound points to a secret place. Make choices, follow clues, and find one of three endings.
The Clock Tower Clue
A hidden sound points to a secret place. Make choices, follow clues, and find one of three endings.
The Cloud Baker’s Secret
A small hero must choose kindness or power. Make choices, follow clues, and find one of three endings.
The Cloud Kite Rescue
A gentle friend is lost and needs help. Make choices, follow clues, and find one of three endings.
The Coding Club Mystery
The team must use facts to solve a real problem. Make choices, follow clues, and find one of three endings.
The Comet Messenger
The future depends on one smart choice. Make choices, follow clues, and find one of three endings.
The Crown of Emberroot
A quiet magic wakes and asks for help. Make choices, follow clues, and find one of three endings.
The Dinosaur Bone Quest
The team must use facts to solve a real problem. Make choices, follow clues, and find one of three endings.
The Ecosystem Puzzle
A science tool gives a clue just in time. Make choices, follow clues, and find one of three endings.
The Fire Tower at Hollow Pine
A strange clue appears just before dark. Make choices, follow clues, and find one of three endings.
The Firefly Queen
The old woods glow with a power no one understands. Make choices, follow clues, and find one of three endings.
The Firelight Cabin Promise
Someone has something true to say before the night ends. Make choices, follow clues, and find one of three endings.
The Friendly Alien Signal
A machine asks for help before its power fades. Make choices, follow clues, and find one of three endings.
The Garden Gate Date
A small choice may open a big part of the heart. Make choices, follow clues, and find one of three endings.
The Giant Pencil Problem
A funny villain makes one giant problem. Make choices, follow clues, and find one of three endings.
The Giant’s Silver Button
A small hero must choose kindness or power. Make choices, follow clues, and find one of three endings.
The Glacier Safety Trek
The team must use facts to solve a real problem. Make choices, follow clues, and find one of three endings.
The Glass Griffin
A quiet magic wakes and asks for help. Make choices, follow clues, and find one of three endings.
The Great Cape Mix-Up
A funny villain makes one giant problem. Make choices, follow clues, and find one of three endings.
The Great Teddy Search
A tiny light points to a happy secret. Make choices, follow clues, and find one of three endings.
The Hidden Room at Maple Inn
The last witness says the clue is not where it should be. Make choices, follow clues, and find one of three endings.
The Honeybee Helper
A tiny light points to a happy secret. Make choices, follow clues, and find one of three endings.
The Honeybee Science Lab
A science tool gives a clue just in time. Make choices, follow clues, and find one of three endings.
The Kite Festival Wish
A note, a storm, and an old promise meet at the same time. Make choices, follow clues, and find one of three endings.
The Lantern Fox Trail
A bedtime adventure begins with one brave step. Make choices, follow clues, and find one of three endings.
The Last Battery on Nova Nine
The future depends on one smart choice. Make choices, follow clues, and find one of three endings.
The Last Bell at Briar School
A hidden sound points to a secret place. Make choices, follow clues, and find one of three endings.
The Last Dance at Willow Hall
Someone has something true to say before the night ends. Make choices, follow clues, and find one of three endings.
The Laughing Laser
A wild chase begins with a huge comic-book boom. Make choices, follow clues, and find one of three endings.
The Letter Under the Rose
Someone has something true to say before the night ends. Make choices, follow clues, and find one of three endings.
The Little Library Door
A bedtime adventure begins with one brave step. Make choices, follow clues, and find one of three endings.
The Lost Puppy Parade
A tiny light points to a happy secret. Make choices, follow clues, and find one of three endings.
The Lost Wand of Bramble
A small hero must choose kindness or power. Make choices, follow clues, and find one of three endings.
The Masked Marble Race
A wild chase begins with a huge comic-book boom. Make choices, follow clues, and find one of three endings.
The Math Mountain Challenge
A science tool gives a clue just in time. Make choices, follow clues, and find one of three endings.
The Midnight Museum Map
The last witness says the clue is not where it should be. Make choices, follow clues, and find one of three endings.
The Mirror Lake Spell
A quiet magic wakes and asks for help. Make choices, follow clues, and find one of three endings.
The Missing Carnival Key
A strange clue appears just before dark. Make choices, follow clues, and find one of three endings.
The Moonberry Meadow Rescue
A gentle friend is lost and needs help. Make choices, follow clues, and find one of three endings.
The Moonlit Orchard Song
A small choice may open a big part of the heart. Make choices, follow clues, and find one of three endings.
The Music Box Promise
Someone has something true to say before the night ends. Make choices, follow clues, and find one of three endings.
The Ocean Reef Rescue
A science tool gives a clue just in time. Make choices, follow clues, and find one of three endings.
The Owl Post Surprise
A tiny light points to a happy secret. Make choices, follow clues, and find one of three endings.
The Painted Bench
A note, a storm, and an old promise meet at the same time. Make choices, follow clues, and find one of three endings.
The Pebble Path Promise
A gentle friend is lost and needs help. Make choices, follow clues, and find one of three endings.
The Phoenix Feather Trail
A small hero must choose kindness or power. Make choices, follow clues, and find one of three endings.
The Pocket Portal Lab
A machine asks for help before its power fades. Make choices, follow clues, and find one of three endings.
The Quiet Drone Swarm
A machine asks for help before its power fades. Make choices, follow clues, and find one of three endings.
The Rainbow Treehouse
A tiny light points to a happy secret. Make choices, follow clues, and find one of three endings.
The River Mill Riddle
The last witness says the clue is not where it should be. Make choices, follow clues, and find one of three endings.
The River of Sleeping Stones
A quiet magic wakes and asks for help. Make choices, follow clues, and find one of three endings.
The Robot Under the School
A machine asks for help before its power fades. Make choices, follow clues, and find one of three endings.
The Roman Road Adventure
A field trip turns into a hands-on mission. Make choices, follow clues, and find one of three endings.
The Saturn Ring Race
A strange signal blinks from a place no one checks. Make choices, follow clues, and find one of three endings.
The Secret Shell Cave
A bedtime adventure begins with one brave step. Make choices, follow clues, and find one of three endings.
The Shadow on Pine Street
A hidden sound points to a secret place. Make choices, follow clues, and find one of three endings.
The Silver Locket Trail
A note, a storm, and an old promise meet at the same time. Make choices, follow clues, and find one of three endings.
The Sky Garden Oath
A quiet magic wakes and asks for help. Make choices, follow clues, and find one of three endings.
The Sleepy Dragon Picnic
A gentle friend is lost and needs help. Make choices, follow clues, and find one of three endings.
The Sneaker Jet Mystery
A funny villain makes one giant problem. Make choices, follow clues, and find one of three endings.
The Solar System Sleepover
A field trip turns into a hands-on mission. Make choices, follow clues, and find one of three endings.
The Space Farm Experiment
The team must use facts to solve a real problem. Make choices, follow clues, and find one of three endings.
The Star Pond Sleepover
A gentle friend is lost and needs help. Make choices, follow clues, and find one of three endings.
The Starship Shortcut
A strange signal blinks from a place no one checks. Make choices, follow clues, and find one of three endings.
The Summer Ferry Smile
A small choice may open a big part of the heart. Make choices, follow clues, and find one of three endings.
The Super Slime Signal
The city needs a hero team right now. Make choices, follow clues, and find one of three endings.
The Tiny Train in the Garden
A bedtime adventure begins with one brave step. Make choices, follow clues, and find one of three endings.
The Tiny Troll Bridge
The old woods glow with a power no one understands. Make choices, follow clues, and find one of three endings.
The Vanishing Train Ticket
A strange clue appears just before dark. Make choices, follow clues, and find one of three endings.
The Volcano Field Trip
A field trip turns into a hands-on mission. Make choices, follow clues, and find one of three endings.
The Water Cycle Quest
A field trip turns into a hands-on mission. Make choices, follow clues, and find one of three endings.
The Weather Balloon Chase
The team must use facts to solve a real problem. Make choices, follow clues, and find one of three endings.
The Whispering Mailbox
A hidden sound points to a secret place. Make choices, follow clues, and find one of three endings.
The Whispering Sword
The old woods glow with a power no one understands. Make choices, follow clues, and find one of three endings.
Turbo Tacos vs. Robo Crows
A funny villain makes one giant problem. Make choices, follow clues, and find one of three endings.
Zap Squad and the Sky Train
The city needs a hero team right now. Make choices, follow clues, and find one of three endings.